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For any other game, this would be a massive flaw, but for this, it’s implemented extremely well. One problem many players have lies in the movement and shooting since they are fairly slow and clunky. To put into perspective how good the level design is, you could take a picture anywhere in the game, and someone who’s beaten both routes A and B would most likely be able to identify the exact room where you are. Using clues and your intuition, you find all the medallions in what’s essentially a giant interconnected maze. So for example, on your first trip to the RCPD, you are tasked with finding three medallions throughout the department.
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If you aren’t familiar with “Resident Evil,” the game is essentially one big puzzle to solve.
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The level design is some of the best I’ve seen in a video game, as the layout of the Raccoon City Police Department, the sewers, and the NEST are all distinctly memorable, and a large part of the game is figuring out how to navigate these areas. Everything feels like it was so well thought out it’s frankly astonishing. Score for graphics: 10/10 Photo courtesy of They all look pristine and their movement and animation are top-notch.
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Kennedy and Claire Redfield, or the side characters, such as Marvin and the truck driver dude at the beginning. Even the regular zombies have a lot of diversity in their appearances, so that they still stay visually interesting and feel less like any other video game enemy.įace models also look great, whether it be from the main characters, Leon S. Every new enemy or boss is extremely distinct and memorable because of their gross, yet awesome designs. It keeps you anxious, not knowing what to expect next.Īll the enemies look incredible, from the regular zombies to the Tyrant, also known among fans as Mr. The way hallways are designed, along with the fact that you have the worst flashlight in the world, evokes a huge sense of anxiety and claustrophobia. The graphics, textures, and lighting create an eerie and uncomfortable atmosphere throughout the game. The graphics in the game are incredible due in large part to the excellent lighting. Score for sound design: 10/10 Photo courtesy of Guns and weapons also sound great, with each one sounding unique and distinct from the others. It’s not spectacular, but the main performances are charming and charismatic enough that any lackluster performances are largely forgivable. Voice acting is good for the most part, though there are some pretty bad performances here and there, such as Sherry and Chief Irons. The rest of the sound design is great, too. It keeps you vigilant and acutely aware of your surroundings. X, they build tension and anxiety through sound alone. From the subtle creaks on the floor to the loud stomps from the monster, Mr. It helps to build a creepy and tense atmosphere that keeps you on your toes. Without further ado, this review is split into four sections: sound design, graphics, gameplay, and story.įirst off, the sound design is perfect, which is essential for a horror game. I must preface this by saying if you are expecting a storytelling masterpiece with deep complex themes, this is the wrong game for you. I went into this game with high expectations as I had heard it was great, but the game ended up even better than I thought. But this January I decided to bite the bullet and try out my first “Resident Evil” game, “Resident Evil 2” remake.
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Up until this year, I’ve never been a huge fan of horror games, specifically because I’m scared of them.